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100,000 Miles through the Forest

100,000 Miles through the Forest

A Roblox experience owned by 100,000 Miles through the Forest.

SurvivalENsurvivaldrivinghorror

Description (written by the developer; not a statement by this register)

You took the wrong turn into a haunted forest. You must craft tools and upgrade your car to push 100,000 miles through the forest, face bosses every 10,000 meters, and uncover the forest's secret. If you enjoyed, don't forget to 👍Like, ⭐Favorite and 🔔Follow! Join the group and give feedback after playing, it helps a lot! Note: this game is a solo project so im using some models from the toolbox. Have fun, and thanks for playing! 👻🌲🚗

Last updated by the developer 26 Dec 2025, 22:10 UTC.

0
playing (measured 11 Aug 2026, 16:34 UTC)
424,191
lifetime visits
47%
liked (217 👍 / 242 👎)
1,979
favourites (4.7 per 1k visits)
26 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fire Gun
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4714 August 2026 — 47 % liked4 September 2026 — 47 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:3247no change
14 Aug 2026, 22:2247first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.