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RUN FROM THE NUN! (SCARY OBBY)

RUN FROM THE NUN! (SCARY OBBY)

A Roblox experience owned by wifi money..

ObbyENhorrorchasejump scares

Description (written by the developer; not a statement by this register)

⚠️ Warning: This game has jump scares! ⛓️ Welcome to Run From The Nun! (Scary Obby) — a terrifying chase inside a haunted prison overrun by a cursed nun! 😱 The Nun has escaped her cell and is hunting everyone inside the dark halls. The alarms echo through the building, doors slam shut, and the sound of her footsteps gets closer… 🕯️ 🏃 Run, jump, and dodge through dangerous traps to find your way out before she catches you. Stay quiet, stay fast, and don’t look back! Can you escape the evil Nun and survive the haunted prison? 👻🔓 👍 Like and ⭐ Favorite the game if you escaped The Nun!

Last updated by the developer 8 Dec 2025, 06:38 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
319,034
lifetime visits
59%
liked (70 👍 / 48 👎)
65,665
favourites (205.8 per 1k visits)
27 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome224,804 · 100.0% win
Completed RUN FROM THE NUN! · progression24,286 · 21.9% win
Nun Collector! · collection6,274 · 5.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

596059.515 August 2026 — 60 % liked24 September 2026 — 60 % liked4 October 2026 — 60 % liked14 October 2026 — 59 % liked24 October 2026 — 59 % liked15 August 202624 October 2026
5 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:4559no change
14 Oct 2026, 04:3859-1
4 Oct 2026, 04:3760no change
24 Sept 2026, 04:3660no change
15 Aug 2026, 00:3760first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.