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Idle Coins Clicker

Idle Coins Clicker

A Roblox experience owned by Pobarix.

TycoonENincrementalidleclicker

Description (written by the developer; not a statement by this register)

👋 Welcome to Idle Coins! 🤖 AUTO CLICKER IS FREE FOR EVERYONE⚡ 🎁 JOIN THE GROUP FOR FREE 25% COINS BOOST🎁 💤 EARN COINS WHILE YOU ARE OFFLINE WITH FORGES 🤑 Idle Coins is an incremental clicker where you click on a coin to earn coins which you sell for money to buy various upgrades, Forges, and more. Open Mystery Boxes to find rare coins that provide an array of boosts when you click on them. 📦 Open - Open Mystery Boxes to get Coins, from Common to Mythic 💵 Sell - Sell Coins and Gold Coins for Money 🌟 Upgrade - Buy Upgrades to earn more coins in every click 🏭 Forges - Buy Forges to earn Coins and Gold Coins passively, even when you are offline 🎁 Gift - Gift other players collectibles

Last updated by the developer 4 Aug 2026, 19:00 UTC.

0
playing (measured 11 Aug 2026, 00:16 UTC)
25,615
lifetime visits
84%
liked (117 👍 / 22 👎)
2,207
favourites (86.2 per 1k visits)
27 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Sell
399 R$
Double Forges Income
279 R$
Double Clicks
199 R$
Offline Earning Boost
139 R$
Faster Auto Clicker
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Idle Coins · collection16,644 · 0.00% win
First Click · welcome15,700 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.