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Tic Tac Toe

Tic Tac Toe

A Roblox experience owned by DRAGE Games.

PuzzleENstrategy1v1customization

Description (written by the developer; not a statement by this register)

⭕ Tic Tac Toe ❌ The classic game of strategy is now on Roblox! Do you have what it takes to outsmart the competition? 🧠 ⚔️ SHOW THEM WHO'S BOSS Challenge your friends to 1v1 matches and prove once and for all who is the superior strategist. Don't just win—dominate the grid! 💰 EARN COINS Play matches and rack up victories to earn Coins. The more you win, the more you can spend in the shop! 🎨 UNLOCK CUSTOMISATIONS Spend your coins to personalise your game and flex on your opponents: 🎵 Victory Music Kits: Let everyone hear your theme song when you win! 🖼️ Wallpapers: Customise your game board with unique backgrounds! Are you ready to take the win? Play now!

Last updated by the developer 22 Jul 2026, 16:07 UTC.

0
playing (measured 18 Aug 2026, 12:51 UTC)
728
lifetime visits
67%
liked (2 👍 / 1 👎)
1
favourites (1.4 per 1k visits)
27 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 12:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Player
99 R$
Increased Earnings
79 R$
Unlimited Interactions
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I've played these games before... · other212 · 0.00% win
I'm Old Skool · other211 · 0.00% win
Who needs a tutorial? · welcome93 · 0.00% win
That wasn't so bad after all! · progression66 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.