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[EASTER] Steal a Brainrot

[EASTER] Steal a Brainrot

A Roblox experience owned by Flow Studios 2.0.

SimulatorENbrainrottrollingrebirth

[EASTER] Steal a Brainrot is a simulator experience created on 2025-10-27. The game has recorded 527,143 lifetime visits and holds 275 favorites. Currently, zero users are playing. The title maintains a 9% like percentage. It supports desktop, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a Brainrot! 👍 Like the game and join the group How to Play: 👽 Buy a Brainrot 🥷 Steal Brainrots from other players 💸 Generate money 🐦‍🔥 Rebirth ✋ Buy slaps and troll gear to troll other players! 💻 Supports Desktop, Mobile and Tablet players 🙏 Credit to Chris for letting us use the Nyan Cat! 🙏 Credit to @WinnersTakesAll for the backpack system! Yeah This isnt a real steal a brainrot lol credit to lunarsfr for the idea

Last updated by the developer 12 Apr 2026, 22:54 UTC.

0
playing (measured 13 Aug 2026, 02:46 UTC)
527,143
lifetime visits
9%
liked (95 👍 / 981 👎)
275
favourites (0.5 per 1k visits)
27 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Brainrot God Luckyblock
30 R$
Admin Panel
10 R$
leave game
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

STOP FALLING FOR SCAMS!!! · other110,298 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.