꒰ littlespace sensory room ᵔᴥᵔ ꒱
A Roblox experience owned by sweetie'.
RoleplayENsensory roomage regressioncutecore aesthetic
꒰ littlespace sensory room ᵔᴥᵔ ꒱ is a roleplay experience created on 2025-10-27. The game currently has 26 players and 550,377 lifetime visits. It holds 7,174 favorites and a 37% like percentage. The description indicates it features an avatar editor, background music, and interactive sensory items.
Description (written by the developer; not a statement by this register)
୨୧ gαოε ιs pubℓιc αgαιn .ᐟ.ᐟ ୨୧ ୨୧ cutecore ℓιttℓespαce rooო ωιth αvαtαr edιtor & bg ოusιc ୨୧ ୨୧ thιs ιs ƒor sƒω αge regressιon ៸ not αgepℓαყ .ᐟ.ᐟ ୨୧ ୨୧ ιnterαctαbℓe sensorყ ιteოs & cute scenerყ ^_^ ୨୧ ოαke sure to ℓιke n ƒαv the gαოe .ᐟ :3 joιn sweetie' ! ♡ https://www.roblox.com/communities/571550271 :D ︶︶︶︶︶︶ tags ︶︶︶︶︶︶ cutecore , kawaii , sanrio , house mr kitty , My little pony , anime , hello kitty , vibe game pinkcore , fluttershy house , kawaiicore , backrooms , weirdcore , backrooms , mr kitty house blaahh blah blahh ,mlp , strawberrycore , strawberry , sanrio , sugar bunnies , mewkledreamy , mezzo piano , agere , age regression , littlespace , safe space , littlespace , sfw , sensory
Last updated by the developer 21 Jul 2026, 19:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:50 | 17 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 20:50 | 37 | no change |
| 14 Aug 2026, 20:50 | 37 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.