Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
True Sad Satan

True Sad Satan

A Roblox experience owned by LeoStudios_(Official).

HorrorENhorrorjump scareurban legend recreation

Description (written by the developer; not a statement by this register)

⚠️DISCLAIMER⚠️ If the game loads with whiteish walls or is pitch black, rejoin. The shaders bug out sometimes. (the game must look like the photos above) This game contains loud sounds and cheap jump scares lol Play at your own risk This experience fully adheres to the Roblox Terms of Service. All satanic themes and disturbing imagery are included solely for horror based entertainment. ALL images are NOT real and have been approved by Roblox -- Latest Update: - Graphics Change (not just black and white anymore) - Bug Fixes - Visual Fixes to Textures (white void is gone) - as far as i know -- This project is a recreation of the original Sad Satan gameplay videos. (Videos by B_chan and Obscure Horror Corner) -- An Official LeoStudios Title

Last updated by the developer 9 Jul 2026, 20:33 UTC.

0
playing (measured 12 Aug 2026, 17:08 UTC)
80,024
lifetime visits
81%
liked (297 👍 / 70 👎)
1,196
favourites (14.9 per 1k visits)
27 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:081first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
50 R$
Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome47,989
Is it over? · other5,796
Early Player · welcome3,708
Obscure Ending · progression443

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.