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Killstreak Sword Fighting Beta Remake

Killstreak Sword Fighting Beta Remake

A Roblox experience owned by Serski’s epic gouppp.

Fighting & PvPENsword fightingremakekillstreak

Description (written by the developer; not a statement by this register)

>credits to the original ksfb development team, obviously< i decided to make this because modern ksfb feels lackluster play the game on 1-3 graphics, the auras arent designed for high graphics or don't, there's a setting which changes aura rate

Last updated by the developer 6 Aug 2026, 20:00 UTC.

0
playing (measured 16 Aug 2026, 21:04 UTC)
510
lifetime visits
100%
liked (1 👍 / 0 👎)
8
favourites (15.7 per 1k visits)
28 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

250 souls. · progression45 · 0.00% win
750 reaps. · progression19 · 0.00% win
5000 souls. · progression18 · 0.00% win
10000 souls. · progression13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.