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[🏰] Make a Kingdom

[🏰] Make a Kingdom

A Roblox experience owned by arox Games.

TycoonENbuildingresource managementidle/tycoon

Description (written by the developer; not a statement by this register)

🏰 Welcome to Make a Kingdom! HOW TO PLAY: 🆓 Claim your first plot for free! 🏪 Visit the building shop and buy your first Hut! 🛖Place buildings to produce resources over time! 💰Sell resources, unlock more land, and expand your kingdom! 🎪Make your kingdom from scratch! Expand your land, construct powerful buildings, gather resources, and watch your empire thrive even while you're offline!🏰 🎮Game originally was created by @ario and @treytorio, kudos to them for letting me republish it under new management :) 🎒Credit to @WinnersTakesAll for Satchel

Last updated by the developer 31 May 2026, 04:59 UTC.

0
playing (measured 10 Aug 2026, 16:34 UTC)
13,984
lifetime visits
84%
liked (53 👍 / 10 👎)
48
favourites (3.4 per 1k visits)
28 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Coins
299 R$
X2 Capacity
199 R$
Fast Build
199 R$
Auto Collect
99 R$
Royal Painter
79 R$
Shrink Mode
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

838483.516 August 2026 — 83 % liked25 October 2026 — 84 % liked16 August 202625 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 19:4684+1
16 Aug 2026, 19:0083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.