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WASTE-STRATA

WASTE-STRATA

A Roblox experience owned by Junkyard Development.

SurvivalENindustrialismsandboxsurvival

Description (written by the developer; not a statement by this register)

!!! THIS GAME IS STILL UNFINISHED AND IN DEVELOPMENT, MANY FEATURES MISSING !!! WASTE-STRATA is an open world sandbox survival game focused on industrialism and team work. You are a waster trying to scrape by using whatever means necessary after everyone left, but you know there is a way out of here, there has to be, you see salvage vessels come and go, you must survive. General Controls: "N" unlock mouse / "M" radial menu / "F" lighter / "B" emotes / "TAB" inventory / "G" drop item Car Controls: "R" ignition / "Q" gear down / "E" gear up / "P" parking break / "F" headlights Music made by @Zatlea Version 3.5 "CRITICAL CONTAMINATION"

Last updated by the developer 10 Aug 2026, 19:31 UTC.

0
playing (measured 10 Aug 2026, 19:32 UTC)
2,371
lifetime visits
90%
liked (62 👍 / 7 👎)
144
favourites (60.7 per 1k visits)
28 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supportive Waster
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

CRUDE ENGINEERING · other198 · 0.00% win
ALONE AT THE PEAK OF THE WORLD HUMMING A TUNE · progression175 · 0.00% win
ROOKIE WASTER · progression160 · 0.00% win
CANNIBAL · other86 · 100.0% win
ADVANCED ENGINEERING · other72 · 0.00% win
THINKING BIG · other62 · 0.00% win
COZY · other52 · 0.00% win
METALLIC TASTE · progression52 · 0.00% win
HYPER PROCESSED NUTRITIONAL SLOP · other47 · 0.00% win
LATHETASTIC · other41 · 0.00% win
AMATEUR CHEMIST · other40 · 0.00% win
WORKOUT · other38 · 0.00% win
BIOFUELTASTIC · other36 · 0.00% win
PRESSTASTIC · other35 · 0.00% win
EYE IRRITATION · progression28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9018 August 2026 — 90 % liked28 August 2026 — 90 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 17:0790no change
18 Aug 2026, 16:4590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.