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[Troll] Indian Obby

[Troll] Indian Obby

A Roblox experience owned by Tryhard Store.

ObbyENIndian food themeTroll mechanicsMutators

Description (written by the developer; not a statement by this register)

Welcome to the most chaotic desi parkour on Roblox 🥟🔥 Jump across samosas, jalebis, laddoos and spicy platforms in this 50-stage Indian food obby — but that’s just the start… 😈 Troll your friends Kill All, Spectate, Huge, Emote, Explode, Slip, Spin & more 🌀 Mutators go crazy Rainbow world, RGB, Fog, FOV, Black & White, Huge, Small, Color shifts and total visual chaos 🎵 Indian music playing Vibes stay desi while the obby gets wild 🏃‍♂️ 50 stages Play legit… or turn the whole server into madness This isn’t just an obby — it’s a desi chaos simulator 😤 Can you survive the spice and reach the end?

Last updated by the developer 18 May 2026, 13:43 UTC.

0
playing (measured 15 Aug 2026, 00:04 UTC)
4,765
lifetime visits
33%
liked (3 👍 / 6 👎)
4
favourites (0.8 per 1k visits)
28 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
199 R$
Fusion Coil
129 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,777 · 0.00% win
Stage 10 · progression785 · 0.00% win
Stage 20 · progression540 · 0.00% win
Stage 30 · progression366 · 0.00% win
Stage 40 · progression263 · 0.00% win
Winner · progression87 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.