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[🎅🏻] Edit Troll Slap Tower

[🎅🏻] Edit Troll Slap Tower

A Roblox experience owned by FUELMON'S FAM.

Tower defenseENtower defensesocial roleplayvideo edit theme

[🎅🏻] Edit Troll Slap Tower is a tower-defense experience created on 2025-10-28. The game has accumulated 761,406 lifetime visits and 119,981 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The description highlights edit-style gameplay, emotes, and tower climbing mechanics.

Description (written by the developer; not a statement by this register)

🎵 Welcome to Edit Troll Slap Tower! 🎥 Feel yourself in Youtube Or Tiktok Edit! 🔥 All edits is done by professional developers! 💃 Dance in Edit with cool emotes! 😱 Slap your friend and enemy in the best ever Edit Tower! 🎁 Press Like button 👍 and Favorite ⭐️ to claim exclusive rewards. 🏆 Reach the top of the Tower and earn Exclusive Slap! ✨ New Funk edits dropping in next update! UPDATE [24.12] - Big Content Update UPDATE [28.12] - New Tools Added - 67 Wall - Some Changes Inspired by Slap Tower and this type games

Last updated by the developer 25 Apr 2026, 19:17 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
761,406
lifetime visits
94%
liked (1,526 👍 / 93 👎)
119,979
favourites (157.6 per 1k visits)
28 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OWNER Admin
699 R$
All Gears
339 R$
BodySwap [OP]
139 R$
67 Slap!
119 R$
Fly Carpet!
99 R$
Ban Hammer
95 R$
Insane Pack! [90%OFF!]
79 R$
Laser Gun!
34 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome447,206 · 0.00% win
5 Min Played! · other250,832 · 0.00% win
10 Min played! · progression156,852 · 0.00% win
15 Min played! · other100,817 · 0.00% win
20 Min played! · other68,675 · 0.00% win
Finish Edit Tower! · progression54,431 · 0.00% win
30 Min Played! · other29,280 · 0.00% win
Meet Creators! · welcome388 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:5294no change
14 Aug 2026, 17:3994first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.