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[CULTIST REWORK] R E M A I N (BETA)

[CULTIST REWORK] R E M A I N (BETA)

A Roblox experience owned by Joseph's Great Games.

HorrorENasymmetric multiplayersurvivalkiller vs survivors

Description (written by the developer; not a statement by this register)

YOU WILL NEVER R E M A I N Really Inspired By Forsaken SURVIVORS: Protect your teammates, and survive until the timer hits 0. KILLERS: Kill them all, Until They Dont R.E.M.A.I.N Do whatever it takes Basic Keyboard and Mouse Bindings: W - Walk Forward S - Walk Backward A - Walk Left D - Walk Right G - Emote Ctrl - Shift Lock Shift - Run

Last updated by the developer 13 Oct 2026, 18:36 UTC.

0
playing (measured 13 Oct 2026, 22:45 UTC)
1,500
lifetime visits
88%
liked (15 👍 / 2 👎)
11
favourites (7.3 per 1k visits)
28 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Oct 2026, 22:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Eternally R E M A I N S · welcome105 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.