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The Longest Team Sammy Jump

The Longest Team Sammy Jump

A Roblox experience owned by PlayStudObbyGames!.

ObbyENobbyparkourchallenge

The Longest Team Sammy Jump is an obby experience created on 2025-10-29. It has accumulated 528,087 lifetime visits and 1,300 favorites. Currently, one user is playing. The game holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to The Longest Team Sammy Jump! Can you jump across the long platforms and beat the obby to reach to Sammy? This game is deemed to be IMPOSSIBLE! Can you prove us wrong? Don't Miss Out! Good luck!

Last updated by the developer 28 Dec 2025, 13:05 UTC.

1
playing (measured 10 Aug 2026, 15:37 UTC)
528,087
lifetime visits
95%
liked (3,957 👍 / 191 👎)
1,301
favourites (2.5 per 1k visits)
29 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RPG
199 R$
[50% OFF] Flying Carpet
159 R$
Jet Pack
129 R$
Sword
99 R$
Flying Cloud
99 R$
Laser Gun
79 R$
Double Speed
79 R$
Double Jump
79 R$
[50% SALE] Rainbow Hand
69 R$
Grapple Hook
69 R$
Fusion Coil
39 R$
[50% OFF] Gravity Coil
39 R$
Speed Coil
39 R$
Slap Hand
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked4 October 2026 — 95 % liked24 October 2026 — 95 % liked14 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:1995no change
4 Oct 2026, 00:1895no change
14 Aug 2026, 20:4595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.