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DarkRP - Hometown

DarkRP - Hometown

A Roblox experience owned by 001s Studio.

RoleplayENDarkRPTown RoleplayBase Building

Description (written by the developer; not a statement by this register)

CONTROLS PC: [G] Inventory | [B] Build | [Y] Toggle Alignment | [R] Rotate | [T] Resize / Mode CONSOLE: D-Pad Menus Tags: Town, Roleplay, Enforcer, Action, Base Building, Raiding, PVP, Money, Farming, Bank, Sandbox, IRS

Last updated by the developer 5 Aug 2026, 14:53 UTC.

0
playing (measured 11 Aug 2026, 10:53 UTC)
65,767
lifetime visits
68%
liked (226 👍 / 105 👎)
1,493
favourites (22.7 per 1k visits)
29 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Structure limit
800 R$
Supreme Judge
400 R$
60 Vault slots
230 R$
Police rifle
150 R$
Black Market Dealer
90 R$
Pepper spray
50 R$
Foodshack Manager
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TAX EVADER IN TRAINING · other20,943 · 30.8% win
GETAWAY READY · other19,203 · 30.8% win
PROFESSIONALLY WANTED · other7,468 · 0.00% win
PROBABLE CAUSE · other6,585 · 0.00% win
STAKING A CLAIM · other3,734 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6815 August 2026 — 68 % liked25 August 2026 — 68 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:3068no change
15 Aug 2026, 15:0868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.