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MAXIMALIST OUTFITS

MAXIMALIST OUTFITS

A Roblox experience owned by Rabuzara Fits.

RoleplayENavatar customizationaesthetic fashioncatalog editor

Description (written by the developer; not a statement by this register)

🌌 Welcome to Maximalist Outfits🌌 Update: 10/29/2025 - RELEASE 👍 --- New Fits at 100 Likes --- 👍 Join our Roblox group for exclusive in-game rewards: Tags: Catalog Avatar Creator, Catalog, Catalog Editor, Outfit Store, Outfit Shop, Outfits, Outfit Ideas, Outfits Idea, Avatar Outfits, Avatar Idea, Skin Idea, Hair Combo, Hair Combos, Hair, Hair Style, Hair Combo Shop, Clothing Store, Clothing Ideas, Clothing Charger, Clothing, Fits, Fit, Matching Fits, Matching Fit, Matching Outfits, Matching, Try On, Try On Shop, Home Store, Home Shop, Mall, Avatars, Aesthetic, Girl, Emo, Gothic, Goth, Gothic Outfits, Emo Outfits, Da Hood, DH, Da Hood Outfits, Hood Outfits, Steal Outfits, Maximalist, Maximalism, Maximalist Fits, Maximalist Outfits, Vkei, Igaru, Pretty, Style, Tryhard, Tryhard Outfit, Virtual Look, Drip, Summer Outfits, Tropical Outfits, R15 Outfits, Realistic Outfits, Berry Outfits, Berry Avenue, Pick Me, Egirl, Creativity, Headless Outfits, Outfit Loader

Last updated by the developer 2 Jul 2026, 19:48 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
129,929
lifetime visits
79%
liked (231 👍 / 63 👎)
7,217
favourites (55.5 per 1k visits)
29 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game · welcome112,266 · 100.0% win
Played for 5 mins · other6,978 · 30.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7915 August 2026 — 79 % liked25 August 2026 — 79 % liked4 September 2026 — 79 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 10:1779no change
25 Aug 2026, 08:4779no change
15 Aug 2026, 08:4579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.