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Build A Staircase to Heaven πŸͺœπŸ˜‡ [UPD]

Build A Staircase to Heaven πŸͺœπŸ˜‡ [UPD]

A Roblox experience owned by Pinned Games Studio.

TycoonENclimbingincrementalrebirth

Description (written by the developer; not a statement by this register)

πŸ˜‡πŸͺœ Welcome to Build A Staircase To Heaven! πŸͺœπŸ˜‡ Build your way through the clouds and see how far you can climb! Unlock crazy new steps, explore floating islands, and blast your way upward with stair cannons! ✨ How To Play: β€’ Buy and upgrade Steps β€’ Earn Cash to climb faster β€’ Discover Heaven (and beyond!) β€’ Rebirth to become even stronger! How high can YOU go? πŸŒ€οΈπŸš€

Last updated by the developer 2 Jan 2026, 16:27 UTC.

0
playing (measured 11 Aug 2026, 17:18 UTC)
7,617
lifetime visits
75%
liked (36 πŸ‘ / 12 πŸ‘Ž)
14
favourites (1.8 per 1k visits)
30 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Starter Pack
75 R$
Rainbow Stairs
65 R$
Cash Income
35 R$
Design Stairs
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Staircase To Heaven! Β· welcome6,131 Β· 0.00% win
500 Steps! Β· progression96 Β· 0.00% win
1,000 Steps! Β· progression43 Β· 0.00% win
Bought Step Cannon Β· other42 Β· 0.00% win
2,000 Steps! Β· progression26 Β· 0.00% win
5,000 Steps! Β· other10 Β· 0.00% win
Made It To Heaven! Β· progression3 Β· 0.00% win
Astronaut! Made It To Space Β· progression2 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.