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Scary Smiley Tower ✋

Scary Smiley Tower ✋

A Roblox experience owned by GIGERT.

Tower defenseENtower defenseslap mechanictrolling

Scary Smiley Tower ✋ is a Roblox experience in the tower-defense genre, created on 2025-10-30. The game has recorded 4,851,429 lifetime visits and 8,131 favorites. Currently, 56 players are active. The title holds an 87% like percentage. The description notes gameplay involving slapping and trolling mechanics inspired by other tower games.

Description (written by the developer; not a statement by this register)

Welcome to Scary Smiley Tower! Can you beat this tower while being slapped and trolled? Be brave to finish this tower and Troll everyone 🤪 inspired by other tower games.

Last updated by the developer 6 Aug 2026, 13:04 UTC.

56
playing (measured 10 Aug 2026, 14:03 UTC)
4,851,429
lifetime visits
86%
liked (12,445 👍 / 1,967 👎)
10,355
favourites (2.1 per 1k visits)
30 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0356first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN Power 🛠️ (/fly and more!)
1,199 R$
VIP Access 👑
299 R$
DEATH SLAP [POWER 999]
249 R$
Dark Aura
199 R$
Crimson Aura
199 R$
Magic Carpet ✨
139 R$
Portable Safezone
99 R$
Double Jump
79 R$
[SALE] Super Slap [NO COOLDOWN]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Goodluck :) · other2,891,899 · 100.0% win
You Win? · progression14,086 · 54.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.514 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 86 % liked13 October 2026 — 86 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:0586no change
13 Oct 2026, 02:0486no change
3 Oct 2026, 02:0386-1
23 Sept 2026, 02:0287no change
13 Sept 2026, 02:0287no change
3 Sept 2026, 02:0187no change
24 Aug 2026, 02:0087no change
14 Aug 2026, 01:5387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.