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Aura Arena [🔥]

Aura Arena [🔥]

A Roblox experience owned by Barda Games.

Fighting & PvPENaura collectionpvp combatmutation crafting

Description (written by the developer; not a statement by this register)

Roll for power, then prove it in battle! With 1500+ unique auras to discover, no two fighters are ever the same. Test your luck, unleash your aura, and crush anyone who stands in your way. How far can you go? 🔄 Click "Roll" to discover 1500+ unique auras of varying rarity ⚔️ Battle other players in PvP or take on enemies in PvE, a lot of unique abilities 🧬 Uncover tons of new mutations that transform your auras into something even stronger 🔨 Craft powerful auras by combining the ones you've collected 🏆 Climb the ranks and prove you're the strongest fighter in the Arena 🍀 Drink potions to boost your luck and chase the rarest finds 🎯 Compete with friends to claim the rarest auras 🆓 Free private servers available for the best performance! 📢 Join our community for update announcements and sneak peeks! Roll. Mutate. Fight. Dominate. 🔥

Last updated by the developer 13 Aug 2026, 00:10 UTC.

1
playing (measured 13 Aug 2026, 03:21 UTC)
15,533
lifetime visits
68%
liked (21 👍 / 10 👎)
1,582
favourites (101.8 per 1k visits)
30 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Kill sound
199 R$
Fast Roll
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · collection14,574 · 100.0% win
Lucky One · collection9,917 · 100.0% win
First Blood · progression5,359 · 100.0% win
Mutant · collection2,036 · 0.00% win
Collector · collection1,776 · 0.00% win
Blessed · collection976 · 0.00% win
One of Us · social930 · 100.0% win
Rampage · progression926 · 0.00% win
Archivist · collection869 · 0.00% win
Unstoppable · progression369 · 0.00% win
GODLIKE · progression165 · 0.00% win
Dedicated Roller · progression162 · 0.00% win
Completionist · collection152 · 100.0% win
Apprentice Smith · progression148 · 0.00% win
Buzzkill · other113 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

656866.516 August 2026 — 65 % liked5 September 2026 — 66 % liked15 September 2026 — 68 % liked16 August 202615 September 2026
3 measurements spanning 30 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 17:3568+2
5 Sept 2026, 17:3466+1
16 Aug 2026, 17:2265first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.