KillstreakIgnition
A Roblox experience owned by Arthurzinho_J Game Studio.
Fighting & PvPPTfightingslap battlesalpha
Description (written by the developer; not a statement by this register)
⚠️ ALPHA DEVELOPMENT WARNING ⚠️ This game is currently in a very early Alpha stage. Bugs, balance issues, unfinished features, and sudden changes may happen at any time. 📢🔥This game is going to change a lot of things soon. And it will be back. 🇧🇷 Brazilian game. 👊 Fight players or AI using powerful gloves, special abilities, and unique auras. More gloves from the old game are constantly being added. (Not everything is ready.) This game is difficult for beginners because of the NPCs, but you can learn over time 💥 Inspired by Slap Battles. 🤖 The NPC AI was originally too difficult, so it was balanced to stay challenging but fair. 📋 Check the changelog to see the latest updates and additions. 📱 Mobile support is available, but some devices may experience instability. Mobile bugs and optimizations will improve over time.
Last updated by the developer 27 Jul 2026, 20:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 14:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.