SizeUp!
A Roblox experience owned by The Order of the Eternal Eye.
AdventureENplatformersize manipulationobstacle avoidance
Description (written by the developer; not a statement by this register)
🔥 SIZE UP 🔥 by The Order of the Eternal Eye ❗ Loading Times To Join Game May Be Long But Will Load For All Devices❗ 📉 Start at ZERO size 📈 Grow with every step 💥 You crash-landed an asteroid ship, creating a massive crater at the base of a deadly mountain. 🧠 Control your size to survive and climb: ⬆ Grow to clear gaps ⬇ Shrink to dodge danger ⚠️ Deadly traps await 💣 Landmines 🌲 Falling Logs 🌋 Geysers 🚀 Mortars 🗡 Spike & Dart Traps 🎁 Earn Size & Boosts 🗓 Daily Calendar Rewards ⏱ Playtime Bonuses 🏆 Titles & Badges 🧰 Hidden Chests 🛒 Upgrade Shop 🎟 Growth Ascension Pass ✔ Free Track ⭐ Optional Premium Rewards ❗ Size is power… and a risk Grow too much or shrink too little, and the mountain will punish you. 📱 Mobile & Tablet Notice Some UI is not fully scaled yet. Thanks for your patience.
Last updated by the developer 15 Aug 2026, 23:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 02:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.