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[πŸŽ‰1MπŸŽ‰]Car RNG!

[πŸŽ‰1MπŸŽ‰]Car RNG!

A Roblox experience owned by Treat Studios.

SimulatorENRNG mechanicsCollectionIdle/Offline earnings

Car RNG! is a simulator experience created on 2025-10-30. It has accumulated 1,589,249 lifetime visits and 7,291 favorites. The title holds a 95% like percentage. Currently, zero users are playing the game. The description highlights features such as lucky blocks, car rolling, racing, and offline coin earnings. Premium players receive a 30% luck bonus.

Description (written by the developer; not a statement by this register)

πŸŽ‰Get guaranteed lucky blocks up to x25k! πŸ€ Roll your cars! 🏎️ Race fast! πŸ’° Earn lots of coins! 🌡 Find new places! 🏁 Race with friends! πŸ’€ Get coins even when you’re offline! Join "Treat Studios" to get: πŸ€+20% Luck Premium players get: πŸ€ +30% Luck ✨1 in 10 for Shiny! 🌟1 in 100 for Mystic!

Last updated by the developer 9 Aug 2026, 23:42 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
1,589,249
lifetime visits
95%
liked (7,977 πŸ‘ / 447 πŸ‘Ž)
7,248
favourites (4.6 per 1k visits)
30 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Insane Lucky Rolls!
999 R$
5x Relic Luck
799 R$
Ultra Lucky Rolls!
499 R$
2x Mystic Luck!
399 R$
2x Coins!
399 R$
2x Lucky Coins!
299 R$
2x Farm Coins
299 R$
2x Shiny Luck!
299 R$
2x Jungle Coins
299 R$
2x Tokens
299 R$
2x Relic Luck
199 R$
+2 Cars
199 R$
Multi Roll
199 R$
Fast Rolls!
99 R$
+100 Storage
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 β€” 95 % liked24 August 2026 β€” 95 % liked3 September 2026 β€” 95 % liked13 September 2026 β€” 95 % liked23 September 2026 β€” 95 % liked13 October 2026 β€” 95 % liked23 October 2026 β€” 95 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:2395no change
13 Oct 2026, 14:2295no change
23 Sept 2026, 14:2095no change
13 Sept 2026, 14:0695no change
3 Sept 2026, 14:0595no change
24 Aug 2026, 11:4795no change
14 Aug 2026, 11:4695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.