[ποΈ]Obby of Ragequiting
A Roblox experience owned by Isaac's castle.
Description (written by the developer; not a statement by this register)
this game is a obby with no checkpoints if u die u restart all your progress goodluck in beating this obby updates happend every week if u win u get a slap hand with a sound and there are also secret hands with there own rarity if u get slapped and u die sorry but u just restart goodluck...
Last updated by the developer 16 Dec 2025, 01:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Oct 2026, 16:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.