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[beta] untitled hide n' seek: remastered

[beta] untitled hide n' seek: remastered

A Roblox experience owned by {"untitled"}.community.

MinigamesENhide and seekasymmetricalremaster

Description (written by the developer; not a statement by this register)

[join the group to be able to join this game!] [game is in alpha, expect many things to change!] we feel so untitled an asymmetrical free-for-all based on hide and seek. hiders and (legacy) seekers can equip up to three abilities to help them through rounds this is yet another remaster of my 2023 game "untitled hide n' seek", but this time, little old me finally figured out how to optimize his games this game is also a passion project so updates may not be consistent since everything is mostly made by one person

Last updated by the developer 24 Aug 2026, 00:43 UTC.

0
playing (measured 25 Aug 2026, 06:37 UTC)
861
lifetime visits
100%
liked (6 👍 / 0 👎)
5
favourites (5.8 per 1k visits)
30 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 06:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome to the untitledness · welcome17 · 0.00% win
untitled winner [hider] · progression10 · 0.00% win
untitled winner [seeker] · progression9 · 0.00% win
turning tables · progression8 · 0.00% win
in memory of · secret5 · 0.00% win
events of fate · other5 · 0.00% win
seeknationating's seeker · progression5 · 0.00% win
demised · secret4 · 0.00% win
light in the darkness · other3 · 0.00% win
seeker survival · progression3 · 0.00% win
seeker survival EXTREME · progression2 · 0.00% win
absolute snipe · other1 · 0.00% win
toxic immunity · other0 · 0.00% win
joj · other0 · 0.00% win
unidentifiable investigation · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.