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Kpop Demon Hunters Easy Glass Bridge

Kpop Demon Hunters Easy Glass Bridge

A Roblox experience owned by CasualStudioNI.

ObbyENK-popGlass BridgeRhythm

Description (written by the developer; not a statement by this register)

🌈 KPOP DEMON HUNTERS: GLASS BRIDGE 💥 Step into the neon world of Glass Bridge, where rhythm meets power! 🎶 🔥 Log in daily to claim exclusive rewards & coins — don’t miss a single day! 💰 Reach the goal to earn big money and unlock OP items that make you unstoppable! ⚔️ ✨ Customize your look, flex your power, and vibe to the K-pop energy 💃🕺 Are you ready to cross the bridge and claim your destiny? 🌟

Last updated by the developer 17 Nov 2025, 02:25 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
97,845
lifetime visits
65%
liked (11 👍 / 6 👎)
21,711
favourites (221.9 per 1k visits)
31 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SUPER OP] Head Admin
299 R$
[PERMANENT] Laser Gun
199 R$
[PERMANENT] Space Ship
175 R$
[PERMANENT] Magic Carpet
149 R$
[PERMANENT] Ban Hammer
149 R$
[PERMANENT] JetPack
99 R$
[PERMANENT] Fusion Coil
99 R$
[OP] X2 Coins
49 R$
[PERMANENT] Rainbow Slap
49 R$
[PERMANENT] Gravity Coil
49 R$
[PERMANENT] Speed Coil
39 R$
Sprint [OP]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome75,266 · 0.00% win
You Win · progression6,418 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.