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LaserMan Troll Slap Tower 😱

LaserMan Troll Slap Tower 😱

A Roblox experience owned by DoncelG24 and Friends.

MinigamesENtroll gameslap mechanicsurvival

LaserMan Troll Slap Tower is a minigame experience created on 2025-10-31. It has accumulated 568,608 lifetime visits and holds 900 favorites. The title maintains a 96% like percentage. Currently, zero users are playing the experience. The description notes inspiration from other slap tower games and credits Slap Battles for image assets.

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome to LaserMan Troll Slap Tower ! 😱 Survive the LaserMan and avoid getting slapped by the others! ⭐JOIN THE GROUP FOR SHORTCUT AND MORE ! ⭐ https://www.roblox.com/communities/35688006 Inspired by Scary Troll Slap Tower, Slap Tower, and Troll is Pinning Tower Slap Hand Image Credits: Slap Battles Tags: rasainitower, troll tower, slap tower

Last updated by the developer 20 Feb 2026, 12:06 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
568,608
lifetime visits
96%
liked (737 πŸ‘ / 33 πŸ‘Ž)
899
favourites (1.6 per 1k visits)
31 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

MOD
399 R$
Big Slap
299 R$
VIP
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

It's time to move? Β· progression931 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.