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Stranger Things Glass Bridge

Stranger Things Glass Bridge

A Roblox experience owned by CCCC Games.

ObbyENStranger ThingsGlass BridgeHorror

Description (written by the developer; not a statement by this register)

Win Stranger Things Glass Bridge ⭐ Every 15 minutes you can win an item in the lucky block 👍 Like and Favorite and join our group for updates and rewards 🏷️ Stranger Things, Eleven, Vecna, Demogorgon, Upside Down, Survival, Horror, Obby, Hard, Impossible, Parkour, Friends, 1% Win Fun, Mystery Bridge, Scary Challenge, Hawkins JOIN GROUP FOR REWARDS!!!

Last updated by the developer 19 Apr 2026, 09:05 UTC.

0
playing (measured 10 Aug 2026, 20:45 UTC)
25,685
lifetime visits
75%
liked (9 👍 / 3 👎)
16
favourites (0.6 per 1k visits)
31 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hammer
399 R$
VIP
299 R$
Laser Gun
249 R$
Rainbow Carpet
249 R$
Hook
199 R$
Cloud
199 R$
Super Slap
189 R$
Sword
159 R$
Slap
129 R$
Jetpack
119 R$
Super Coil
59 R$
Speed Coil
49 R$
Gravity Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Death · other15,173 · 0.00% win
First Win · progression5,719 · 0.00% win
First Spin · other2,143 · 0.00% win
1M Cash · collection156 · 0.00% win
Unlock Helicopter · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.