Mining Incremental
A Roblox experience owned by SFG Works.
TycoonENincrementalminingforging
Mining Incremental is a tycoon experience created on 2025-11-01. It has recorded 921,989 lifetime visits and 5,476 favorites. Currently, one player is active. The experience holds an 88% like percentage. The description indicates gameplay involves mining ores, forging steel, and unlocking islands.
Description (written by the developer; not a statement by this register)
⚒️ A relaxing mining and forging incremental game ⛏️ The deeper you dig and the stronger your forge, the greater your rewards! [⛏️] Mine ores and collect stone! [🔥] Smelt and forge steel to upgrade your tools! [🏝️] Unlock new islands, automation, and powerful rebirths! 👍 Enjoying the game? Leave a Like and Favorite! ❤️ Join the SFG Works group for daily rewards and special boosts! 🛠️ Early access: Expect ongoing updates, balancing changes, and occasional bugs.
Last updated by the developer 9 Aug 2026, 18:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 18:18 | 88 | no change |
| 24 Aug 2026, 16:18 | 88 | no change |
| 14 Aug 2026, 16:16 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.