Got Mail? [CLASSES]
A Roblox experience owned by don't think about it studio.
HorrorENhorrordelivery simulationnight cycle
Got Mail? [CLASSES] is a horror experience created on 2025-11-01. It has accumulated 7,574,639 lifetime visits and 128,839 favorites. Currently, 64 users are playing. The game holds an 81% like percentage. The description notes added classes and package delivery gameplay in the Yukon Valley.
Description (written by the developer; not a statement by this register)
4/8/26 Added classes! Spend 3 nights delivering packages in the Yukon Valley, Canada. Watch out, something new happens every night. Treat every death as a new lesson learned. ⚠️ Flashing lights and loud sounds present! 🎧 Headphones are recommended!
Last updated by the developer 6 Jul 2026, 23:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:05 | 62 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 22:19 | 81 | no change |
| 13 Aug 2026, 22:19 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.