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Got Mail? [CLASSES]

Got Mail? [CLASSES]

A Roblox experience owned by don't think about it studio.

HorrorENhorrordelivery simulationnight cycle

Got Mail? [CLASSES] is a horror experience created on 2025-11-01. It has accumulated 7,574,639 lifetime visits and 128,839 favorites. Currently, 64 users are playing. The game holds an 81% like percentage. The description notes added classes and package delivery gameplay in the Yukon Valley.

Description (written by the developer; not a statement by this register)

4/8/26 Added classes! Spend 3 nights delivering packages in the Yukon Valley, Canada. Watch out, something new happens every night. Treat every death as a new lesson learned. ⚠️ Flashing lights and loud sounds present! 🎧 Headphones are recommended!

Last updated by the developer 6 Jul 2026, 23:24 UTC.

64
playing (measured 10 Aug 2026, 23:05 UTC)
7,574,639
lifetime visits
81%
liked (10,982 👍 / 2,644 👎)
129,155
favourites (17.1 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:0562first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Packing Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

"Out of the frying pan..." · other1,002,035 · 54.9% win
'How's my driving?" · other211,497 · 15.2% win
"Executive Dismissal" (ENDING) · progression67,122 · 5.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:1981no change
13 Aug 2026, 22:1981first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.