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SELFCORRECT OUTFITS

SELFCORRECT OUTFITS

A Roblox experience owned by correct me.

RoleplayENavatar customizationoutfit shopaesthetic fashion

Description (written by the developer; not a statement by this register)

𑣲 welcome to selfcorrect outfits all outfits made by me; @selfcorrect like the game too support us! join my group "correct me" to get a cute role! 𑣲 ⏔⏔⏔ ꒰ ✚ ꒱⏔⏔⏔ any purchases made in-game will stay in your inventory permanently! I don't own any of the UGC in game, creeds to all the UGC creators. ⏔⏔⏔ ꒰ ✚ ꒱⏔⏔⏔ credits 𑣲 ; build by clingief models @aibyun tags: dahood, vkei, chibi, VKEl, matching fits, catalog, outfit loader, emo, grunge, R6, Hood, DH, dahood, avatars, aesthetic, outfit ideas, outfit shop, tt, emo fits, cute outfits, streetwear, trendy outfits, matching, buy, outfit ideas, matching outfit ideas, dh, outfits, outfit loader, outfits, fit, outfit store, hair, combos, mall, avatar, shop, try, chibi, cute face, chibi face, anime,

Last updated by the developer 2 Aug 2026, 15:14 UTC.

0
playing (measured 10 Aug 2026, 18:15 UTC)
133,744
lifetime visits
93%
liked (687 👍 / 54 👎)
4,825
favourites (36.1 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:151first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome68,535 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked4 September 2026 — 93 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 10:0293no change
25 Aug 2026, 08:3393no change
15 Aug 2026, 08:3293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.