Remembrance #73 [ over. ]
A Roblox experience owned by Calm Zone #73.
HorrorENpsychological horrornarrative-drivenYumi Nikki inspired
Description (written by the developer; not a statement by this register)
[ i just tried to forget ] / a game about choices / keep in mind that lore can be changed any time / game is finished, dont expect any updates unless its a design changes or bug fixes / suggestion notes soon SPACE (mid air) - dash, only if you own "inside of your innerself" badge - - - - - - - - - - - - - - - - - inspired by Yumi Nikki similar projects Dev's Note: this game will no longer be updated, my coding skills are too bad and i cant keep going, that also because of recent roblox updates and this game turning 16+ which means.. its over, thanks everyone. eW91IGFyZSB0cmFwcGVkIGZvciB0b28gbG9uZy4u
Last updated by the developer 6 Jun 2026, 10:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Oct 2026, 17:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.