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[V1.4] Life in France RP

[V1.4] Life in France RP

A Roblox experience owned by ND Studi.

RoleplayENroleplayrealisticfrench culture

Description (written by the developer; not a statement by this register)

Welcome to Life in France RP! Play as a Firefighter, Gendarme, Police Officer, SAMU Doctor, Citizen or Staff and immerse yourself in a 100% French realistic RP! Intervene in fires, accidents or medical emergencies. ●🚑●🚒● Enforce the law as a law enforcement force. ●🚔● Treat and rescue citizens in distress in Samu Live your life: buy, work, create your own story. ●🚗●💰● The Staff makes sure the game runs smoothly and the rules are respected. ●🛡●🕊● Take care of road maintenance with DIR Life in France is more than just a game: it's a real RP experience where everyone has their role to play. The V1 is currently available but the game is still in development. Some things may seem missing but will come soon in future update. GOOD RP SURVIVAL IN FRANCE

Last updated by the developer 22 Jun 2026, 13:55 UTC.

0
playing (measured 13 Aug 2026, 09:21 UTC)
47,964
lifetime visits
56%
liked (70 👍 / 55 👎)
775
favourites (16.2 per 1k visits)
1 November 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Music
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

555655.515 August 2026 — 55 % liked14 September 2026 — 56 % liked25 September 2026 — 56 % liked15 August 202625 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 00:0056no change
14 Sept 2026, 20:0756+1
15 Aug 2026, 18:2255first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.