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UNITX | Surveillance V2 (πŸ”§ Alpha)

UNITX | Surveillance V2 (πŸ”§ Alpha)

A Roblox experience owned by UNITX | Community.

Description (written by the developer; not a statement by this register)

UNITX πŸ‡§πŸ‡ͺ is a Belgian surveillance & roleplay game set in a realistic open world. πŸ‘οΈ Surveillance & monitoring – observe and track activity πŸš” Police – interventions and law enforcement πŸš‘ Emergency services – ambulance response & rescue πŸš’ Fire department – emergency operations πŸ› οΈ Roadside assistance – breakdown support πŸ“¦ Bpost – civilian delivery & postal jobs Work together, respond to incidents and complete missions in a dynamic environment where observation and teamwork are key. 🚧 The game is still in development – new systems, vehicles and updates are being added regularly! πŸ‘€ Join our Discord for updates & sneak peeks: https://discord.gg/sAZ6vF5b

Last updated by the developer 8 Sept 2026, 21:17 UTC.

0
playing (measured 10 Sept 2026, 07:15 UTC)
1,188
lifetime visits
100%
liked (12 πŸ‘ / 0 πŸ‘Ž)
17
favourites (14.3 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 07:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Supercars pass
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet one of the owners in the game! Β· social53 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.