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๐Ÿ€ Catch a rat! [TIMED REWARDS & MORE]

๐Ÿ€ Catch a rat! [TIMED REWARDS & MORE]

A Roblox experience owned by Wild Games Studios.

Social & hangoutENhide-and-seektimed rewardsrole-based

Description (written by the developer; not a statement by this register)

Get shuffled into a rat or a human in this chaotic hide-and-seek showdown! โ—๐Ÿ“ธ [1.5] NEW UPDATE: -Timed rewards -Fixed generators bug -Some small additions as well ๐Ÿ€ RATS: Scurry, hide, and survive for 5 minutes while avoiding those pesky humans! Use your small size and clever hiding spots to stay out of sight! ๐Ÿ™ HUMANS: Team up and hunt down every rat before time runs out! Stay alert, those little critters are quick and sneaky! ๐ŸŽฎ FEATURES: -Fast-paced hide-and-seek gameplay -Random roles every round -Funny moments guaranteed -Will the rats surviveโ€ฆ or will the humans prevail? Can you survive the shuffle? ๐Ÿ•’ Play now and find out!

Last updated by the developer 9 Aug 2026, 20:49 UTC.

0
playing (measured 14 Aug 2026, 18:19 UTC)
394
lifetime visits
90%
liked (9 ๐Ÿ‘ / 1 ๐Ÿ‘Ž)
2
favourites (5.1 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Catch a rat! ยท welcome183 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

899089.521 August 2026 โ€” 89 % liked1 September 2026 โ€” 90 % liked21 August 20261 September 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 89โ€“90 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 00:4690+1
21 Aug 2026, 18:2489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.