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[ENGLISH CHAT] Kumi-Kumi Roleplay

[ENGLISH CHAT] Kumi-Kumi Roleplay

A Roblox experience owned by Koozya Kompany.

RoleplayENcartoon adaptationcharacter roleplaysocial interaction

Description (written by the developer; not a statement by this register)

Gadym, Kumi-Kumi! Welcome to the role-playing game, based on the cartoon "Kumi-Kumi"! Here, you can become a character of Kumi-Kumi, or visit the places where they live and play role-playing games there! ATTENTION! We do not own the commodity "Kumi-Kumi" all rights belong to "OOO, Tonbox"

Last updated by the developer 22 Jan 2026, 05:44 UTC.

0
playing (measured 11 Aug 2026, 03:47 UTC)
2,985
lifetime visits
71%
liked (10 👍 / 4 👎)
7
favourites (2.3 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Куми-Бог
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gadym, Kumi-Kumi! · welcome779 · 0.00% win
1000 Visits! · other616 · 0.00% win
Mixers! · collection96 · 0.00% win
Juggahouse · other89 · 0.00% win
Third Eye · collection88 · 0.00% win
Toya. ❤️ · other85 · 0.00% win
Cousin-Kumi! · social63 · 0.00% win
Mega Power! · other59 · 0.00% win
Fruit Plate · collection37 · 0.00% win
Spongalye · other35 · 0.00% win
Hasta la vista, baby! · other34 · 0.00% win
Peanut Oil and Jelly!! · other30 · 0.00% win
Grain Meal · collection23 · 0.00% win
Cloud Edge · other22 · 0.00% win
Garbage Frog · collection16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

71737218 August 2026 — 71 % liked7 October 2026 — 73 % liked27 October 2026 — 71 % liked18 August 202627 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 16:2171-2
7 Oct 2026, 16:1673+2
18 Aug 2026, 10:3471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.