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MOUNT MAHILAYA -Chill Hiking Obby

MOUNT MAHILAYA -Chill Hiking Obby

A Roblox experience owned by M-Verse.

ObbyENclimbingexplorationchill

Description (written by the developer; not a statement by this register)

🏔️ Mount Mahilaya A calm, realistic climbing experience focused on exploration, atmosphere, and simple trails. No pressure — just relax and enjoy the journey. 🌿 🌤️ Features 🌦️ Player-Controlled Weather 🤝 Carry Friends 🏅 Leaderboards + Badges 👕 FREE AVA System 🎣 Fishing System + Rod Shop 🛍️ Shop (VIP Pass + Snacks) 💐 NEW: Bouquet Speed Boost tool 🎥 Cinematic Presets — record aesthetic shots easily 🎵 Cozy in-game music 🧩 Updates & Improvements • New emotes (dances & poses) • New fishing rods to collect • Snack shop (light & non-grindy) • Weather selection • UI polish & lighting improvements • Performance optimizations 💬 Mahilaya continues to grow as the world is refined. Explore freely and enjoy the climb. 👣 If you’re having a good time, a 👍 helps a lot ✨ 💛 Thanks to all VIP supporters & the Mahilaya Team

Last updated by the developer 22 Jun 2026, 23:29 UTC.

3
playing (measured 10 Aug 2026, 22:06 UTC)
257,871
lifetime visits
94%
liked (1,047 👍 / 64 👎)
1,406
favourites (5.5 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
49 R$
Bouquet
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Traveller! · welcome158,624 · 100.0% win
Trail Victor (Summit Reached)60,084 · 100.0% win
Peak Veteran · progression25,110 · 100.0% win
Summit Legend (10x Summit Reached) · progression1,386 · 19.0% win
Highland Champ · other207 · 0.00% win
Summit Vanguard · progression64 · 0.00% win
Trail Commander · other41 · 0.00% win
Summit Immortal · progression29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked4 September 2026 — 94 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:3394no change
25 Aug 2026, 02:3694no change
15 Aug 2026, 02:2094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.