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Taptale Universal Massacre

Taptale Universal Massacre

A Roblox experience owned by 《 Project: SideVerse 》.

Clicker & idleENUndertaleClickerIdle

Description (written by the developer; not a statement by this register)

A Clicker game made by the same developers behind UT:UM (Undertale: Universal Massacre) and UT:CD (Undertale: Chronicles of Despair), full of references to other media and up to 2 layers of resetting content! With the current patch the game has over 300 total upgrades and more than 50 Nodes of buffs on the Reset Trees. Upgrades may be unlocked through many ways, like Clicking, having a lot of workers, reaching a cash threshold, how many times you've restarted your game, longest session and more! This game has multiple currencies, including "Tokens" from UT:UM, that can be brought over to that game through an existing button.

Last updated by the developer 7 Jul 2026, 21:00 UTC.

2
playing (measured 11 Aug 2026, 01:00 UTC)
222,169
lifetime visits
48%
liked (628 👍 / 669 👎)
2,763
favourites (12.4 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:002first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Stardust
1,000 R$
2x Shards
600 R$
2x Cash
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4815 August 2026 — 48 % liked25 August 2026 — 48 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:4848no change
15 Aug 2026, 03:3348first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.