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Just hard obby

Just hard obby

A Roblox experience owned by Team Landyxx.

ObbyENobstacle coursedifficultybeta

Description (written by the developer; not a statement by this register)

Its really Hard, Can you do IT??? Please like and follow the game This game is in small beta Sorry for bugs Im trying repair All bugs🔨🔧

Last updated by the developer 29 Aug 2026, 18:21 UTC.

0
playing (measured 30 Aug 2026, 05:19 UTC)
2,836
lifetime visits
86%
liked (12 👍 / 2 👎)
14
favourites (4.9 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 05:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100 rbx donoo
100 R$
50 rbx dono
50 R$
Biggy dono
26 R$
Big Donate
10 R$
Small normal donate
5 R$
Small donate
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10 · 0.00% win
Finish obby · progression3 · 0.00% win
Secret Badge · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

85898730 August 2026 — 85 % liked9 September 2026 — 88 % liked29 September 2026 — 89 % liked19 October 2026 — 86 % liked8630 August 202619 October 2026
4 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 05:2186-3
29 Sept 2026, 05:2089+1
9 Sept 2026, 05:2088+3
30 Aug 2026, 05:1985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.