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Taco [🌮]

Taco [🌮]

A Roblox experience owned by Gangalicious Goobers.

RoleplayENmemeloud audiosocial

Description (written by the developer; not a statement by this register)

🌮 Mmm, Chavez. [⚠️] Warning this game is VERY and I mean VERY Loud so turn down your volume for the best experience [⚠️] This game could be laggy on low end devices -Private servers are free. Highly recommend playing with friends Inspired by “nugget” and “you don’t want to see me angry” games

Last updated by the developer 25 May 2026, 18:58 UTC.

0
playing (measured 27 Sept 2026, 19:30 UTC)
77,538
lifetime visits
27%
liked (61 👍 / 168 👎)
360
favourites (4.6 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Sept 2026, 19:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Delete the game
50,000 R$
1000
1,000 R$
500 robux
500 R$
Dono #10
450 R$
Dono #9
400 R$
Dono #8
350 R$
Dono #7
300 R$
Dono #6
250 R$
Dono #5
200 R$
Dono #4
150 R$
Dono #3
100 R$
Dono #2
50 R$
Support Us
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to you’re worst nightmare.. Heh 😈 · welcome16,935 · 0.00% win
Stage 10 · progression3,817 · 0.00% win
Am I in hell? · secret2,726 · 0.00% win
Stage 20 · progression2,301 · 0.00% win
Met the owner · social421 · 0.00% win
Stage 25 · progression154 · 0.00% win
Winner!!!! · progression18 · 0.00% win
I’M FREEE!! · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.