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RUN FROM FELIPE HEAD! (OBBY)

RUN FROM FELIPE HEAD! (OBBY)

A Roblox experience owned by wifi bread.

ObbyENhorrorchasejumpscares

Description (written by the developer; not a statement by this register)

⚠️ Warning: This game has jump scares! 🚨 Welcome to Run From Felipe Head! (Obby) — a creepy chase inside a dark, abandoned prison! 🏚️ Felipe Head has escaped his cell and now he’s after you! His smile follows you through flickering lights and echoing hallways — there’s nowhere safe to hide! 😱 🏃 Run, jump, and dodge dangerous traps as you race to escape before Felipe catches you. Stay alert and don’t look back — he’s right behind you! Can you make it out of the haunted prison alive? 👻🔓 👍 Like and ⭐ Favorite the game if you escaped Felipe Head!

Last updated by the developer 8 Dec 2025, 06:43 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
218,728
lifetime visits
55%
liked (17 👍 / 14 👎)
49,017
favourites (224.1 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome140,426 · 100.0% win
Completed RUN FROM FELIPE HEAD! · progression3,613 · 5.5% win
Felipe Collector! · collection1,885 · 1.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525553.515 August 2026 — 52 % liked25 August 2026 — 55 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:5355+3
15 Aug 2026, 03:4652first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.