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Swim Down The Deepest Pool!

Swim Down The Deepest Pool!

A Roblox experience owned by Relentless Growth.

MinigamesENswimmingdepth challengetrolling

Swim Down The Deepest Pool! is a Roblox minigames experience created in 2025. Players work through a series of short challenges against other users. It has logged 15,152,933 lifetime visits and 473,161 favorites to date. It holds a 38% like rate, with 30 players active at last count. It is listed in the minigames category on the index.

Description (written by the developer; not a statement by this register)

🌊Swim Down The Deepest Pool! 🌊 📜 How to Play: •🏊 Dive deeper into the deepest pool by swimming downward •🏆 Reach the bottom to score +1 Win •✋ Use your wins to unlock powerful gears to troll other players 💻 Supports Desktop, Mobile & Console players 💾 Wins saves automatically—come back anytime and pick up where you left off!

Last updated by the developer 18 Jun 2026, 19:41 UTC.

30
playing (measured 10 Aug 2026, 14:15 UTC)
15,152,933
lifetime visits
38%
liked (2,991 👍 / 4,919 👎)
489,753
favourites (32.3 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1523first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
499 R$
Flying Carpet
399 R$
Laser Gun
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

373837.513 August 2026 — 37 % liked23 August 2026 — 37 % liked2 September 2026 — 38 % liked12 September 2026 — 38 % liked22 September 2026 — 38 % liked2 October 2026 — 38 % liked12 October 2026 — 38 % liked22 October 2026 — 38 % liked13 August 202622 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 18:2338no change
12 Oct 2026, 18:2238no change
2 Oct 2026, 18:2138no change
22 Sept 2026, 18:1938no change
12 Sept 2026, 18:0838no change
2 Sept 2026, 18:0638+1
23 Aug 2026, 17:4937no change
13 Aug 2026, 17:4837first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.