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[WASD x50] IMMORTAL MOUNTAIN

[WASD x50] IMMORTAL MOUNTAIN

A Roblox experience owned by Big Good Studio.

ObbyENWASD movementspiritual qi themetime attack challenge

Description (written by the developer; not a statement by this register)

Climb the legendary Mount Immortal and test your skill in a fast-paced WASD obby ⚡ Race to the summit, master your movement, and prove your worth. 🔥 FEATURES • FREE Avatars • FREE SpeedStick • Monthly Time Attack Challenge • Unlockable & Collectable Auras • Smooth movement • Clean checkpoints Guided by spiritual qi 🌙 and ancient immortals above, only the strongest climbers will reach enlightenment 🌌 Fall… and start again. Reach the peak… and transcend. 👉 Can you conquer Mount Immortal?

Last updated by the developer 17 Feb 2026, 01:26 UTC.

0
playing (measured 10 Aug 2026, 22:53 UTC)
20,329
lifetime visits
87%
liked (167 👍 / 24 👎)
131
favourites (6.4 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

20000
20,000 R$
VIP GAMEPASS
200 R$
BoomBox
50 R$
DarkAura
20 R$
RainbowAura
20 R$
BoneAura
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome8,994 · 100.0% win
First Summit · progression4,263 · 0.00% win
Donation Badge · other8 · 0.00% win
1000 Summits · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.