Retro Rumble (THE DOOMSPIRES π₯)
A Roblox experience owned by shark gaming club.
Fighting & PvPENFFAClassic RobloxPvP
Description (written by the developer; not a statement by this register)
Welcome to Retro Rumble, the ULTIMATE Classic styled roblox FFA game. Step into the chaos of classic Roblox PVP. Fight players, Unlock new weapons, and DOMINATE retro maps with your favorite classic weapons! π₯ Battle your opponents in quick, round based FFA matches where only 1 person can win... π§± Fight with your favourite classic roblox weapons, and unlock more as you progress, bringing back the nostalgia from the Roblox golden era. πΊοΈ Dominate your enemies on legendary and iconic roblox maps from the past. π€ No players in the server? No Problem. Bots will spawn that act exactly like players, each with a different classic weapon. βοΈ This is a skill based game, Each weapon has its own unique purpose, making them all good for their specific use. Climb the leaderboard, unlock every weapon, and become the ULTIMATE retro rumbler This game is perfect for players who enjoyed the classic era of Roblox. DISCLAIMER! This game is being developed by 1 person, so bugs are to be expected!
Last updated by the developer 4 Apr 2026, 23:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 16:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.