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Chihiro Fujisaki sensory room

Chihiro Fujisaki sensory room

A Roblox experience owned by "trap-mode" aesthetics.

RoleplayENDanganronpaAutism/ADHD supportSensory stimulation

Description (written by the developer; not a statement by this register)

from the DANGANRONPA. chihrio fujisaki come and stim. sensorys with autism!! adhd?

Last updated by the developer 9 Jan 2026, 18:57 UTC.

0
playing (measured 19 Aug 2026, 23:07 UTC)
1,112
lifetime visits
98%
liked (42 👍 / 1 👎)
73
favourites (65.6 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 23:070first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9819 August 2026 — 98 % liked29 August 2026 — 98 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 23:0898no change
19 Aug 2026, 23:0798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.