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Old Game

Old Game

A Roblox experience owned by Slayers of Brainrot.

SimulatorENslasherbrainrotold game

Old Game is a simulator experience created on 2025-11-02. It has recorded 4,086,054 lifetime visits and 7,829 favorites. The current player count is 0. The experience holds a 97% like percentage.

Description (written by the developer; not a statement by this register)

https://www.roblox.com/games/140624411731847/Brainrot-Slayers New link

Last updated by the developer 5 Feb 2026, 23:12 UTC.

0
playing (measured 10 Aug 2026, 15:35 UTC)
4,086,054
lifetime visits
97%
liked (13,409 👍 / 470 👎)
7,826
favourites (1.9 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double XP
799 R$
Sell Anywhere 🌍
399 R$
Lucky Drops
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome2,035,283 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:1897no change
24 Aug 2026, 03:1697no change
14 Aug 2026, 03:1697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.