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City Sim: Mayor Tycoon

City Sim: Mayor Tycoon

A Roblox experience owned by Studio 67..

TycoonENcity buildingtycoonurban planning

Description (written by the developer; not a statement by this register)

City Simulator is a tycoon where you are the mayor in charge, and get to: 🏙️ Grow your suburb into a thriving financial tycoon 🤑 Earn cash from your city offline, and join back to claim 📈 Attract investors to propel city growth and finances 🏢 Unlock new, bigger, commercial buildings as your population increases 🏡 Build housing and neighborhoods for a thriving real estate market 👍 Leave a like and ⭐ favorite for more updates! Tags: city, simulator, mayor, tycoon, simcity, mini city, cities skylines, skyline, building, skyscraper, sim, build a city, town, csmt, cs:mt, city building, urban planning, city management, construction simulator, simulator game, economic simulation, city growth, virtual city, town building, build your city, mayor simulation, city tycoon, realistic city building, business tycoon, city expansion, skyscraper tycoon, city design, infrastructure, town development, build & manage, strategic planning, city building simulator, Roblox city game, sim game

Last updated by the developer 27 May 2026, 18:29 UTC.

0
playing (measured 11 Aug 2026, 20:02 UTC)
32,693
lifetime visits
61%
liked (63 👍 / 40 👎)
623
favourites (19.1 per 1k visits)
2 November 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

T · other13,965 · 0.00% win
M · other13,964 · 0.00% win
: · other13,950 · 0.00% win
S · other13,932 · 0.00% win
C · other13,920 · 0.00% win
WELCOME · welcome12,811 · 0.00% win
WELCOME BACK · welcome3,531 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

618673.516 August 2026 — 86 % liked26 August 2026 — 85 % liked5 September 2026 — 85 % liked5 October 2026 — 84 % liked15 October 2026 — 71 % liked25 October 2026 — 61 % liked16 August 202625 October 2026
6 measurements spanning 70 days, net -25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 04:4661-10
15 Oct 2026, 04:4571-13
5 Oct 2026, 04:3884-1
5 Sept 2026, 03:3485no change
26 Aug 2026, 03:3185-1
16 Aug 2026, 03:3086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.