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Megaman X / Total Dimensions

Megaman X / Total Dimensions

A Roblox experience owned by The DeadStars Studio.

HorrorENsurvival horrorcapcom IPinfinite rounds

Description (written by the developer; not a statement by this register)

[Warning All Or Some Characters Belong To Capcom] - Hmm... I think we're changing Dimension, don't you think? Survive Infinite Rounds with characters from an indie game created by Capcom, such as: X, Zero, and Classic Megaman [More characters coming soon] Here you will be trapped at the end of the universe, but the only way to escape is to somehow find the supposed Dr-L..g..ht and Dr-W..lly and destroy them forever... [Inspired By Capcom, Forsaken, and Outcom Memories] Confirmed Survivors: - Classic Megaman - X - Zero Confirmed Killers: - Megaman Corrupted 🎥 [Credits A Sega Genesis] - Zero Infect🔥 - Sigma ⚔️ - Dr. Doppler - General 🕹️ - Colonel 🗡️

Last updated by the developer 7 Feb 2026, 21:54 UTC.

0
playing (measured 2 Sept 2026, 09:38 UTC)
1,347
lifetime visits
57%
liked (4 👍 / 3 👎)
9
favourites (6.7 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 09:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
255 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Universe.... · welcome362 · 0.00% win
You Played The Game Beta! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5767622 September 2026 — 67 % liked22 September 2026 — 57 % liked2 September 202622 September 2026
2 measurements spanning 20 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 09:4557-10
2 Sept 2026, 09:3867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.