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(New Classic) Two Player Obby!

(New Classic) Two Player Obby!

A Roblox experience owned by RenoS Studio.

ObbyENco-opparkourclassic

Description (written by the developer; not a statement by this register)

🤩 -Welcome to (New Classic) Two Player Obby! 🥳 💾 -Your progress is automatically saved at checkpoints throughout the journey. You can play again at any time. 💾 ⚠️ -Will you both make it to the FINISH LINE? ⚠️ 🐞 -If you find any bugs, please let us know! 🐞 👍 -PLEASE LIKE THE GAME IF YOU HAD FUN! 🙏 ✨ -Please do not forget to add to favorites 🙏 💬 -Invite a friend and take on the challenge now. 💬 🎃 -Can you reach the top without falling? (I don't think you can.🎃)

Last updated by the developer 9 Jan 2026, 14:48 UTC.

0
playing (measured 19 Aug 2026, 21:19 UTC)
236
lifetime visits
100%
liked (3 👍 / 0 👎)
8
favourites (33.9 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 21:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Build F3X!
300 R$
VIP!
200 R$
FLY!
100 R$
Grapple Hook!
100 R$
Cloud! (Fly)
100 R$
Laser Gun!
100 R$
Fusion Coil!
100 R$
Double/Unlimited Jump!
100 R$
Click To Teleport!
100 R$
Magic Carpet! (Fly)
100 R$
Dynamite!
80 R$
Speed Coil!
50 R$
Sword!
40 R$
Troll Banana!
25 R$
Sign!
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to (New Classic) Two Player Obby! · welcome7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.