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Forsaken OC's (IM BACK AGAIN)

Forsaken OC's (IM BACK AGAIN)

A Roblox experience owned by Epicnolegameing fan club.

RoleplayENOC CreationDead by Daylight InspiredCustom Skins

Description (written by the developer; not a statement by this register)

A Game I Made To Have Fun And Make OC's I Like Updating It, This is HEAVILY Inspired By Skin Creators, So I Made My Own. This Is Forsaken Content, All Ownership To Survivors/Killers Is Theres. I Dont Mean To Copy, Just To Work On Something, Im Happy You Read This, Cya In The Furture, Maybe. Also Check Out Die Of Death And Forsaken, Yes I Have A Bit Of Die Of Death. But Thats All. Have A Nice Day! #Forsaken #Dieofdeath (I AM NOT SURE IF ROBLOX WILL TAKE DOWN MY GAME, IF IT IS I AM NO LONGER MAKING MORE GAMES DUE TO ROBLOX. I WILL TRY TO CONUITE BUT IF NOT FORSAKEN OC'S IS DOOMED TO GET FORSAKENED FOREVER) Updates Board In Game, Hope You Enjoy!

Last updated by the developer 5 Jun 2026, 22:18 UTC.

0
playing (measured 31 Aug 2026, 01:01 UTC)
405
lifetime visits
88%
liked (7 👍 / 1 👎)
3
favourites (7.4 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 01:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Found Baby Twotime! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.