Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
Bean Factory Tycoon πŸ‘‘ 🌰

Bean Factory Tycoon πŸ‘‘ 🌰

A Roblox experience owned by Profit Empire Interactive.

TycoonENfactory automationidle mechanicsbean theme

Description (written by the developer; not a statement by this register)

Welcome to Bean Factory Tycoon! πŸ«˜πŸ‘‘ 🏭 Build powerful bean machines that cook and can beans automatically πŸ“¦ Collect beans and sell them for piles of cash πŸ’Ό Hire workers to speed up your factory and boost profits πŸ† Grow the biggest bean empire on Roblox! πŸ’Ύ Your progress auto-saves πŸ’Ύ πŸ‘ Like the game for more updates! πŸ’‘ Got ideas for new bean updates? Comment below and share them!

Last updated by the developer 16 Nov 2025, 03:56 UTC.

0
playing (measured 11 Aug 2026, 02:32 UTC)
90,562
lifetime visits
32%
liked (114 πŸ‘ / 242 πŸ‘Ž)
769
favourites (8.5 per 1k visits)
2 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Auto Collect
349 R$
Hire Beast
249 R$
2x Beans
199 R$
2x Money
199 R$
Hire The Bat
149 R$
Hire Tate
149 R$
Auto Process
112 R$
Hire Steve
99 R$
Hire Elon
99 R$
2x Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beans Β· other72,551 Β· 100.0% win
Selling Β· other72,496 Β· 100.0% win
Started Β· welcome72,448 Β· 100.0% win
You Β· other72,408 Β· 100.0% win
Rebirth Β· progression2,774 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.